Young Learners and Technology
Jennifer Wagner (moderator); Megan Power, Silvia Martinez, Brandee Ramirez, Jennifer Wilson and Krissy Lorz
Who says kindergarteners and first or second graders are too young to learn, collaborate and create using high-tech tools?
This session, moderated by Jen Wagner and featuring five primary grade super-teachers, will showcase some great student
work and offer guidance for those interested in empowering and inspiring young learners with help from technology.
Megan Power’s slides
Silvia Martinez’s slides
Brandee Ramirez’ slides
Jennifer Wilson’s and Krissy Lorz’ Prezi
Jennifer Wilson’s and Krissy Lorz’ handout
The SAMRized School Royal Salon
Michelle Murphy (moderator); Kris Linville and Brianne Ford, Christie Darnall, and Emy Flores
Whether you’re relatively new to the world of SAMR or already immersed in this approach to impactful technology
implementation, this workshop will allow you to drill down on technology uses ranging from substitution to redefinition.
Through presentations and discussion, you will analyze a variety of scenarios, explore ways of taking the SAMR approach to
a new level, and be ready to examine what’s happening in your own school or district with new eyes.
SAMR Session Slides
IT and Curriculum: Can This Marriage be Saved?
Christine Weiser (moderator); Robert Gravina and Rich Newman; Jenith Mishne and Asim Bobovic; Vanitha Chandresekhar and Brian Jackson
In order for any ed tech initiative to not just survive but thrive, technology and curriculum leaders must share the same
goals, which can be easier said than done. This session will bring together leaders from IT, Instructional Technology, and
Curriculum to discuss challenges and solutions for creating successful initiatives. Panelists will share their tips for navigating
this conversation when transitioning to digital content, 1:1, BYOT, and more. Bring your questions and challenges for
Download Vanitha Chandrasekhar’s and Brian Jackson’s slides
Robert Gravina’s and Rich Newman’s slides
Not Just Fun and Games
Jay McPhail (moderator); Ann Kozma and Pablo Diaz; Edward Simoneau and Patrick Beal; John Umekubo; and John Wick
From creative play in Minecraft to augmented reality experiences to building their own games using 3D Game Labs or
GameStar Mechanic, students invariably jump at the chance to explore and play. But what are they learning as they do so?
In this interactive workshop you’ll get an up-close look at the playful learning taking place in several different schools and
explore the power of gaming, engagement and student agency.
Download PDF from Eddie Simoneau and Patrick Beal
John Umekubo’s slides
John Wick’s presentation