Contests & Grants
12/28/2012 12:00:00 AM
Video Game Challenge
The Joan Ganz Cooney Center at Sesame
Workshop and E-Line Media announced the
sponsors and partners for the 2013 National
STEM Video Game Challenge. For the third
year, the AMD Foundation, Microsoft’s
Xbox 360, and the Entertainment Software
Association are returning as sponsors of the Challenge. Joining
the group are new partners, the Institute of Museum and Library
Services (IMLS) and the Hive NYC Learning Network. This year’s
Challenge will also unite a corps of outreach partners and
mentors who will be instrumental in supporting youth and teacher
participation, including BrainPop, the Corporation for Public
Broadcasting PBS KIDS Ready To Learn Initiative, Learning Games
Network, and Edmodo.
The National STEM Video Game Challenge is a multi-year
competition that aims to motivate interest in STEM learning among
America’s youth by tapping into students’ natural passion for
playing and making video games. For more details, visit
Vernier Software & Technology is
launching an engineering contest
for current teachers of engineering
or STEM. One high school and
one college teacher will each be
awarded prizes valued at $5,500 for demonstrating the most
innovative uses of the technology. Educators must submit a
written project summary and a video showing creative ways to use
Vernier sensors with NI LabVIEW software.
Deadline: January 15, 2013
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