Filament Games Unveils Backyard Engineers at TCEA 2015 - Tech Learning

Filament Games Unveils Backyard Engineers at TCEA 2015

MADISON, Wis. (Feb. 5, 2015) – The education gaming landscape continues to take shape, and more teachers are looking to implement learning games that teach core subject areas. Filament Games, award-winning developer of educational games and curriculum, will announce the launch of Backyard Engineers at the 2015 TCEA Convention & Exposition in Austin, Texas. Designed to teach engineering concepts and problem solving skills, Backyard Engineers helps students from middle school to high school understand the principles of engineering design through experimentation.
Author:
Publish date:

Filament Games Unveils Backyard Engineers at TCEA 2015

Standards-aligned learning game promotes problem solving, teaches engineering concepts

MADISON, Wis. (Feb. 5, 2015) – The education gaming landscape continues to take shape, and more teachers are looking to implement learning games that teach core subject areas. Filament Games, award-winning developer of educational games and curriculum, will announce the launch of Backyard Engineers at the 2015 TCEA Convention & Exposition in Austin, Texas. Designed to teach engineering concepts and problem solving skills, Backyard Engineers helps students from middle school to high school understand the principles of engineering design through experimentation.

In Backyard Engineers, players lead the charge into a water balloon battle with the kids next door. By designing and adjusting catapults to launch water balloons, students learn how manipulating mechanical components affects their catapult’s range and accuracy. Each level of the game is a unique puzzle that challenges players to find the fastest and most efficient way to soak their neighbors.

“Backyard Engineers is designed to break down difficult mechanical design concepts into simple, easy-to-learn game mechanics,” said Dan White, Filament Games’ co-founder and Chief Product Officer. “This makes a complex subject like engineering much more approachable and enjoyable to learn.”

Like all games designed by Filament Games, Backyard Engineers is aligned with state standards and requirements, including Benchmarks for Science Literacy, Next Generation Science Standards, Common Core State Standards and Texas Essential Knowledge and Skills.

Backyard Engineers will be available for purchase on February 18 through the Filament Learning Store. To learn more about Backyard Engineers and gaming in education, visit the Filament Games booth (#226) at TCEA.

About Filament Games
Filament Games is a production studio that develops engaging teaching and learning games. The company’s games combine best practices in commercial game development with key concepts from the learning sciences, sparking inspiration through exploration and discovery. Filament Games works with teachers, parents and students to engineer authentic gameplay mechanics that assist educators with meeting Common Core requirements and specific learning objectives. For more information, visit www.FilamentGames.com.

Media Contacts
• Brandon Pittser, Filament Games, 608-251-0477, bpittser@filamentgames.com
• Kristina Rozenbergs, C. Blohm & Associates, 608-216-7300 x21, kristina@cblohm.com

Featured

Related

Filament Games Unveils Backyard Engineers at TCEA 2015 promo image

Filament Games Makes a Splash in Classrooms with Backyard Engineers

Filament Games, award-winning developer of educational games and curriculum, today announced the launch of physical science learning game Backyard Engineers. Designed to align with Benchmarks for Science Literacy, Next Generation Science Standards and Common Core, Backyard Engineers is the first physical science game to be officially released by the developer.  

Filament Games Takes First Place at Games Learning Society Conference

MADISON, Wis. (June 26, 2014) – Filament Games, developer of digital teaching games, was awarded first place in the inaugural Games Learning Society (GLS) Showcase for their immersive science game, Reach for the Sun. As a central event during the tenth GLS Conference, the showcase (previously Education Arcade) acknowledges the best learning games in the education technology industry.

Filament Games Leads Game-Based Curriculum with Science Series

MADISON, Wis. (June 30, 2014) – As game-based learning emerges as a predominant tool in schools across the country, many educators seek curriculum to support the integration of digital games in their classrooms. Filament Learning, a division of the award-winning developer Filament Games, is transforming teaching games with the first complete collection of game-based curriculum, PLEx (play, learn, experiment) Science series.

Knovation Announces Major Advancements to icurio at TCEA 2015 promo image

Knovation Announces Major Advancements to icurio at TCEA 2015

CINCINNATI – Feb. 5, 2015 – School districts across the country are replacing costly, static textbooks with free Open Educational Resources (OER); however, many are finding it difficult to evaluate the quality and relevancy of these unlimited online resources. To support the growing number of districts shifting from print to digital content as they implement 1:1 or blended learning environments, Knovation, the leader in advanced personalized learning solutions, announces the newest version of its learning engagement solution, icurio, at the 2015 TCEA Convention & Exposition.

Filament Games Introduces Suite of Science Games

Filament Games, developer of digital teaching games, announces the debut of its first integrated suite of game-based middle school science curriculum. PLEx (Play, Learn, Experiment) Life Science includes four games offering comprehensive gameplay mechanics that meet Next Generation Science Standards.

Filament Games and Smithsonian Team Up for New App

Filament Games, award-winning developer of real teaching games, and the Smithsonian Science Education Center have partnered to develop Shutterbugs: Wiggle and Stomp. The free app is a teaching game that shows 3-to-5-year-old children how to describe movement and motion while virtually visiting exotic animals at the Smithsonian National Zoological Park. Shutterbugs equips players with a virtual camera to take pictures of the animals as they perform motions. The game responds to individual players, adjusting the difficulty depending on the child’s progress. Aligned to the Next Generation Science Standards and Common Core State Standards, the app can be downloaded from the App Store for iPad and Google Play for Android users.