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What to Expect at Leveling Up: The Esports and Education Conference & Expo

Leveling Up 2020 Virtual Esports Convention
(Image credit: Future)

From highly organized events, to tournaments watched by millions, esports is now top of the curriculum at high schools, universities, and now in K12 classrooms across America—which is leading to huge opportunities for AV professionals.

AV TechnologySCN, and Tech & Learning have gathered esports experts for a single-day event on Dec. 4 to give an in-depth insight into the esports audience and how integrators can deliver an esports program to their customers using the latest technological advances. 

Watch the video below to get a quick look at Leveling Up 2020. 

Featuring a virtual exhibit hall from key esports vendors like HPExtronKramer, and more, attendees will have the ability to peruse the most innovative esports products during this single-day event. The exhibit hall will also be open for four weeks after the event, allowing AV professionals to learn more about these products at their leisure.

Here’s a rundown of what's scheduled for Leveling Up: The Esports and Education Conference & Expo

Opening Keynote: Esports is More Than a Game: Building an Online Engaged Community

Lori Bajorek is president of the National Esports Association. In her keynote speech she will share first-hand experiences and how the National Esports Association (NEA) is committed to building an online engaged community focused on education, as well as diversity and inclusion. During her 12-year tenure in esports Bajorek has helped pave the way for women in esports and student gamers with disabilities, while promoting a healthy gaming lifestyle beyond the game and encouraging students to play with a purpose. Esports is the great equalizer, whereas all students can be involved in this community, working as a team, building self-esteem and confidence regardless of physical ability or social acceptability. Bajorek will share real-life examples of success stories and advise how esports can play a key role in our current educational challenges, as our students learn in a virtual world.

Click here to learn about Bajorek's thoughts on the value value of esports in education.

How to Get Started with Esports

More and more schools are realizing the benefits to having their students participate in varsity-level esports events, but don’t know how to get started. This session covers what you need to know to get your school competing — from finding the right league to working with AV integrators to build a proper esports arena for your district or university.

Esports in Higher Ed: Making Your Campus Stand Out

This panel will showcase examples of the most cutting-edge esports arenas in higher education and take you through the process of how they got there.

Afternoon Keynote: Understanding the Injury and Health Profiles of Esports Players

Traditional sports medicine has a long history of research related to the best practices needed to keep players healthy and protected from injuries. But when the New York Institute of Technology launched an esports program, Dr. Hallie Zwibel, the university’s athletic doctor, realized there was very little research about how to protect esports players from physical and mental injuries. His team began surveying players and esports squads at colleges across the country and found that many players were not following simple healthy guidelines such as regular movement, adequate hydration, and good sleep habits. They discovered that the sedentary nature of playing esports resulted in obesity (two thirds of esports players are obese), as well as back and neck pain, shoulder and wrist pain, and eye fatigue. In this keynote, Dr. Zwibel will present tips and best practices to help players and coaches better understand how to minimize the physical (and mental) injuries that can result from esports.

Best Tech for Dynamic Esports

This panel will discuss how to build the needed infrastructure for an esports league, your arena, and you team during COVID. Speakers include experts from ExtronHDMI Forum, and more.

Enhancing the Audience Experience with 'Next Reality' Technology

Today the physical experience is no longer separate from the virtual one—we are now living in a hybrid environment, and it’s time to enhance the experiences of live audiences while simultaneously engaging with those that are remote. Diving into the hot topics of AR and VR and producing content for the digital open world, experts will discuss the evolving future of the esports market. Participants will walk away with an understanding of trends and predictions for the market, how the esports audience compares to other traditional markets, and lessons learned from concepts and examples of esports deployments.

Keeping Students Connected Through Esports: Building Community and Culture in Virtual and Hybrid Learning Environments

Esports provides a perfect opportunity for students to build community and friendships, play, and learn in a hybrid model or even completely virtually. In this session, we’ll provide guidance to schools and CBOs on how they can plan for an uncertain school year ahead which may include traditional face-to-face, hybrid, and virtual club interactions. You’ll also hear how esports are a great way to support Social Emotional Learning, and develop important career skills.

Don't Miss Out!

Registration for Leveling Up: The Esports and Education Conference & Expo is free for integrators, consultants, technology managers, educators, and the like. 

Visit eduesportsexpo.com for more information and to register.