Welcome to this fourth post in a series that brings STEM, STEAM, and Maker Space together with Project Based Learning and proper technology integration in the classroom. You will discover around one hundred resources in this series along with some great ideas for finding student success. Before reading, please take a moment to subscribe by email or RSS and also give me a follow on Twitter at mjgormans. I promise you will find some great information coming your way in the posts that follow…So sign up now and please pass this on with a retweet. – Mike Gorman (https://21centuryedtech.wordpress.com/)
Part 4: STEM, STEAM, Makers: Turning STEM to STEAM… 24 Resources
It actually is quite obvious that the Arts should be included in STEM education. A look at the works of Leonardo da Vinci will attest to this! The very first time I heard the idea of integrating the Arts into STEM education was while watching a keynote made by Daniel Pink at the NECC Conference in Washington DC… yes prior to ISTE Conferences! Pink presented strong evidence that educators must include right brain lessons in addition to the inclusion of historical left brain activities. A reading of his book, A Whole New Mind: Why Right-Brainers Will Rule The Future, is a must for any educator, especially those interested in STEM education. It is evident that inserting the A (Arts) in STEM and creating STEAM allows for true innovation, and it is innovation that will allow students to be successful in a flat world. Bringing the Arts to STEM allows students to remember the creative juices that come with the smell of a Crayola Crayon, the engagement of Tinker Toys, and the creation and remixing of that first Easy Bake Oven. It is the STEAM that allows students to not just be technology consumers, but technology creators! Proper infusion of the Arts will create a STEAM culture that engages and promotes intrinsic learning. In the space below I have included some sites that may just allow educators to integrate the Arts, allowing STEM to become STEAM! While there is a lot of talk on STEAM Education, it is difficult to find a lot of material. I hope you enjoy what I have gathered and please let me know what I should include in an update post.
- NPR Where Science Meets Art – Some exceptional Podcasts integrating Science and Art. Many of these titles will allow for student reflection and questions as they begin to see how the Arts and Science can be integrated.
- Arts Edge – A fantastic resource from the Kennedy Center hosting numerous lessons that integrate Art into the curriculum.You will discover a focus on ways to support innovative teaching with the arts, and meet changing trends in education and to accommodate the ever-evolving impact of technology in our lives. This amazing collection of free digital resources—including lesson plans, audio stories, video clips, and interactive online modules—has been streamlined for easier browsing and upgraded to leverage best practices in educational media and multimedia-supported
- STEM to STEAM -The STEM to STEAM initiative, championed by the Rhode Island School of Design (RISD), is supported by teachers, researchers, policy makers, students, and business people from RISD and beyond.
- Why Scientific Innovation Needs The Arts – Explore this wonderful article from the Guardian that explains the connection between science and the arts. Great read to support STEAM thinking in any educational setting.
- OER Commons – Take a look at these results from a search I did for STEAM based activities. There are some powerful lessons that bring the arts into the classroom. Since it is OER (Open Education Resources) it is free.
- Odyssey of the Mind – This international educational program provides creative problem-solving opportunities for students from kindergarten through college. Team members apply their creativity to solve problems.
- Autodesk Digital Steam Workshop – Digital STEAM projects are designed by Autodesk’s network of expert educators, designers and student alumni as exciting complements to core Science, Technology, Engineering, Math, and Art (STEAM) curriculum. Each project aligns with common core and national standards and delivers measurable learning while using free software.
- National Gallery of Art – You will find organized into thematic units, each grade-level-specific lesson plan focuses on a single work of art and can be executed within one to two class periods. These lessons meet the National Art Education Association (NAEA) Visual Arts curriculum standards
- Exploratorium – Take a look at the entire site, but especially explore the Art related material. You will find lessons that allow you to connect with other subject areas including the STEM disciplines. You will get a new definition of exploring through the Exploratorium,
- The Art Institute of Chicago – Explore these wonderful lessons that cover Science and the Arts. It just might have you and your students look at Art in a whole different way. Best of all you will discover some STEAM possibilities.
- Lesson Plans and resources for Art Integration – This Edutopia Article has a rich assortment of lessons and resources to integrate Art into curricular areas including Math, Science, and Design. A great read that will lead to some wonderful opportunities.
- CIESE Online – CIESE (Center for Innovation and Science Education) sponsors and designs interdisciplinary projects that teachers throughout the world can use to enhance their curriculum through compelling use of the Internet. Each project has a brief description and links to the National Science Standards and NCTM math standards it supports
- Masterpieces to Math – A wonderful article that focuses on how to incorporate art in math. Learn how to use Art to teach fractions, decimals, and percent equivalents. You will look at Math in a whole new STEAMie way.
- Space School Musical – Your students will enjoy joining teenager Hannah on a trip through the solar system in this ultra-cool edu-tainment “hip-hopera” that uses song and dance to introduce the planets, moons, asteroids and more. Educators can download the lyrics for students to learn and perform the routines for themselves or just play the videos in class. There are also links provided for more in-depth activities.
- Cardboard Challenge – Not everything needs high tech and expensive resources. A lot can be done with a cardboard box and a lot of imagination. Check out this amazing challenge from the Imagine Foundation. Take a moment to watch the video. You and your students will want to be involved with this amazing low tech, high engagement possibility.
- KinderArt – Discover Fine Art lessons as they apply to all different subject areas. Lessons are searchable by grade and subject. Some great ideas to integrate with.
- ArtSTEM – Claims to be a site where the Arts and Humanities meet the STEM Disciplines. This is a wonderful collection of blog posts that contain both writing and multimedia to display the Art in Science.
- Scratch – With Scratch, kids can program their own interactive stories, games, and animations — and share your creations with others in the online community. Scratch helps young people learn to think creatively, reason systematically, and work collaboratively . All of this is possible while essential skills for life in the 21st century are facilitated. Scratch is a project of the Lifelong Kindergarten Group at the MIT Media Lab. It is provided free of charge.
- Teacher Vision Art and Math –Students will enjoy participating in math class with our art activities for teachers of any grade level, from elementary to high school. You will find opportunities to mix numbers with creativity and art activities that your students will love. There are lessons for creating counting books, crafts that encourage measuring, geometry printables to color, sculpting activities, and much more! Introduce new concepts or reinforce topics your students have already learned.
- STEAM Not STEM – A visit to this STEAM advocate site will open your eyes to some great research and resources to bring the Arts into STEM education.
- What is STEAM ? – This is an amazing resource site from the Education Closet. here you will find some great lessons that are aligned to the standards of STEM and Art curriculum. Be sure to read the blogs, links, news, and research. Be sure to check out all the possibilities on this site by clicking the menu. You will even find a STEAM-based magazine.
- The Stanford Design School – Get ready for some innovative lessons that include the design process. You will find an abundance of material and resources to bring innovation to your STEAM program.
- National Association For Music Education – Take some time at this site. Explore the curriculum along with awesome teacher resources. This is a great site that might tune up some of that important STEAM education.
- STEAM Art Lessons – Take a look at these wonderful STEAM based art lessons from an amazing elementary Art teacher. There are some wonderful ideas for bringing the curriculum together.
Next in the Series… Making in Education !
Thank you for joining me and I hope you found this information something you can use in your school and useful to share with other educators. As always, I invite you to follow me on twitter (mjgormans). Please give this post a retweet and pass it on to someone who will benefit. To ensure you do not miss a future valuable post or other resource covering PBL, Digital Curriculum, STEM, 21st-century learning, and technology integration please sign up for 21centuryedtech by email or RSS. Have a great week… enjoy the Websites! – Mike (https://21centuryedtech.wordpress.com/
cross-posted at 21centuryedtech.wordpress.com
Michael Gorman oversees one-to-one laptop programs and digital professional development for Southwest Allen County Schools near Fort Wayne, Indiana. He is a consultant for Discovery Education, ISTE, My Big Campus, and November Learning and is on the National Faculty for The Buck Institute for Education. His awards include district Teacher of the Year, Indiana STEM Educator of the Year and Microsoft’s 365 Global Education Hero. Read more at 21centuryedtech.wordpress.com.