The challenge took students through an online environment of the sport; set up with milestones and labs to uncover information needed to create deliverables.
Using tech tools to enhance project-based learning helped one teacher personalize lessons and reach all her students, regardless of knowledge gaps and multi-level abilities.
One rural district opened the world to their students using augmented and virtual reality elements to enrich core subjects and prepare them for the future.
STEAM brings out the skills of creativity, collaboration, critical thinking, and communication that are so important.
After brainstorming ways to peer coach, two virtual charter school teachers use their affinity for distance learning tech and podcasting to reach fellow educators around the country.
One school shows that phys ed and technology don’t have to compete for student’s attention; they are shooting for the same goal.
One broadcast journalism teacher uses digital storytelling to share the world with his students, and his students with the world. In the process, he learns the stories of the students as well as their subjects.
. Students must imagine and design worlds, characters, levels, sound effects, game elements, and more.