Peter Robinson, Technology Director at Auburn School Department, explains how his district makes its 1-2-1 program sustainable by selling devices before any are worthless.
Manage your school's mobile devices from tablets to laptops with the software – find your perfect match here.
From repurposing devices to partnering with local internet providers, edtech leaders have been resourceful in ensuring that the tools for remote learning are in place and working
Samsung's DeX Desktop Experience software is a unique program that lets teachers and students put all their schoolwork on their phones.
One broadcast journalism teacher uses digital storytelling to share the world with his students, and his students with the world. In the process, he learns the stories of the students as well as their subjects.
Students today are coming to school with more trauma, more fears, more anxiety, and generally more needs than ever before.
One of the benefits of a technology-rich classroom environment is supposed to be better opportunities to personalize learning for all students.
Formative is a web-based student response and assessment tool for the flipped, BYOD, or 1-to-1 classroom.
As anyone who has led a digital conversion knows, deploying the devices and software subscriptions is only the first step in the ultimate goal of edtech.
"At GoGuardian we work with teachers, administrators, and counselors to provide a better and safer learning environment," said Tyler Shaddix, Chief Product Officer, GoGuardian.
CDI Computer Dealers has changed its name to CDI Technologies to reflect the breadth of technology products and services it provides to North America’s schools.
This new device is a personal meditation assistant that is designed to provide real-time feedback on brain activity, body movement, breathing patterns and heart rate during meditation.
For these devices to succeed, they not only need to solve a problem — staying connected on-the-go — but to market that solution effectively to consumers.
Beyond Tablet Coding Pack provides a platform for young children to create and execute code with physical manipulatives.