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Sam Labs: How To Use It to Teach
By Luke Edwards published
Sam Labs is a block-based creative tool that helps with STEAM learning is a physical and digital way.

STEAM Careers for All: How District Leaders Can Create Equitable STEAM Programs to Engage All Students
By Erik Ofgang published
How educators can implement equitable STEAM programs regardless of their own backgrounds.

How One District Launched Its Mobile STEM Lab
By Erik Ofgang published
The STEAM Machine is a portable STEM lab and mobile makerspace that just got rolling in Wichita Falls ISD

Teacher Who Inspired Stranger Things Creators: Using the Arts to Educate
By Erik Ofgang published
Strangers Things’ creators, the Duffer brothers, credit Hope Hynes Love with fostering and encouraging their early creativity. Love shares strategies for inspiring and educating students through the arts.

Tapping the Potential of Learning Through Play in STEAM Programs
By Ray Bendici last updated
Encouraging purposeful play through tools such as LEGO Education to engage students and improve STEAM learning outcomes

How It's Done: Hands-On STEAM Learning in a Remote World
By Tzvi Hametz published
Learning STEAM skills while getting hands-on is possible, even when remote

Over 40 STEAM Resources: Creative Thinking, STEM, and PBL at FETC 2020
By Michael Gorman last updated
STEAM brings out the skills of creativity, collaboration, critical thinking, and communication that are so important.

How It's Done: Remote STEAM Learning with LEGO Education Bingo Boards
By Erik Murray published
Educators and parents can support remote STEAM learning through LEGO Education Bingo Boards
Tools and ideas to transform education. Sign up below.


