Speech and Language Apps - Tech Learning

Speech and Language Apps

Are you looking for auditory and receptive apps that track progress, praise the student and keep your student's attention?
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Are you looking for auditory and receptive apps that track progress, praise the student and keep your student's attention? Take a look at these:

Picture the Sentence $5.99; 50% off with new upgrades - The app now praises the student, tracks data and has three levels of difficulty. "She is eating an apple under the tree.” What does that sentence really mean? What would it look like? Picture the Sentence is an exciting app designed to practice language and auditory processing tasks at the basic sentence level. This app offers three different levels of difficulty so the child can learn how to attend to important elements of a sentence and “picture it,” attaching meaning to the words and eventually forming mental pictures without visual support. It is also an excellent choice for anyone who is trying to learn and understand the English language. If you turn the voice commands off and the text feature on, the game can also be a great way to practice basic reading comprehension skills.

IEP Goals:
The student will recall and comprehend a sequence of :number events presented orally from a sentence.
The student will comprehend and use pronouns
The student will retain and follow a one-step orally presented directive by accurately performing :number individual tasks, as requested by the teacher.

First Words International $9.99; a light edition is forthcoming. This new app is a wonderful word reinforcer, great to introduce a foreign language or for ESL. It tracks the student's progress while engaging the child with a variety of activities, such as: Learn the Word, Find the Word (receptive vocabulary) and Say the Word (expressive vocabulary). In the Learn the Word activity, the child is taught the name for the word by a native speaker of the selected language by hearing and seeing it 5 times. In the Find the Word activity, the child is shown 5 pictures and is asked to find the requested object. The Say the Word game features a fun spinner and recording feature. The word is then played back and the user can compare to the model for that word, in whatever language has been chosen.

IEP Goals:
The student will correctly discriminate likenesses and differences between minimally contrasting pairs (e.g., bear-pair) on :number sets of words.
Using pictorial and contextual clues in classroom reading materials, the student will define and use :number vocabulary words.
The student will follow a :number step direction.

Vicki Windman is a special education teacher at Clarkstown High School South.

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