A beta version of GatherIQ is being showcased this week at the International Society for Technology in Education Conference (ISTE 2019).
Many suggest that VR could absolutely transform education altogether, largely by making education much more immersive for students.
A dynamic project should have a balance of static and interactive elements as well as individual work and cooperation.
With the new smart practice feature, students can revisit difficult questions, remember content better, and collect emotes as a reward.
Storybird is an online social platform (and Chrome app) for storytelling. Students act as authors, pairing their words with site-curated, licensed art.
DIY Lake Science offers watershed-related activities and info for elementary and middle school students via three sections: activities, video clips, and an “Under the Lake” simulation.
While click-bate headlines love to scare parents and educators about the risks of screen time, it’s not that simple.
Siftr allows students and teachers to contribute geotagged images to digital collections called "Siftrs."
In DBQuest, students are provided with a Big Question that is used to guide student thinking and examination using three selected primary resources.
Simply write the word or a phrase that you would like to find related words/phrases about and the tool will come up with many words or phrases.