NEWBURYPORT, Mass., August 25, 2015 -- Muzzy Lane Software announced a working relationship with leading adaptive learning company Knewton t o develop game-based assessments and explore adaptivity in games. T he partnership combines Muzzy Lane’s technology for game-based learning with Knewton’s adaptive platform to offer students a more immersive experience that enhances outcomes while providing instructors with richer assessment feedback.
“We’re thrilled to be working with Knewton to explore how game-based learning can mesh with their powerful adaptive platform,” say Conall Ryan, CEO of Muzzy Lane, “We share Knewton’s goal to bring deeper engagement and better differentiation to the classroom.”
The companies jointly developed F eed the Fox, a science game prototype for upper elementary to early middle school students. In Feed the Fox, students construct food webs in various biomes to learn about species classification, the environmental pressures different biomes present, and how organisms work in relationship to one another in an ecosystem.
"Together with Muzzy Lane we can explore the power of adaptive learning in games," said Jose Ferreira, Knewton founder and CEO. "By analyzing data as students play within a Muzzy Lane game like Feed the Fox, we can better understand what each individual knows by accounting for game activity along with other instructional and assessment interactions. Ultimately, our picture of the learner is richer, and the personalized experience that much stronger."
Using a simple card metaphor, Feed the Fox encourages kids to discover relationships between producers and consumers by placing and connecting them through trial and error in a boreal forest. Knewton is capable of integrating information from a student’s experience in such games with results from other course assessments and activities, providing teachers with a fuller and more accurate picture of student performance.
Feed the Fox represents a first step in creating a larger digital curriculum of immersive game-based content where students’ actions inform detailed interpretations of the students’ understanding of the material.
About Muzzy Lane Muzzy Lane Software is a technology company powering game-based learning. The company has developed award-winning products with McGraw-Hill Education, Cengage Learning, Pearson Education, and National Geographic. Earlier this year, Muzzy Lane received a grant from the Bill & Melinda Gates Foundation to explore applications of game-based learning for non-traditional learners.
About Knewton With Knewton, every student gets a more personal learning experience. Teachers, schools, and education companies around the world use Knewton to power digital course materials that dynamically adapt to each student’s unique needs. Knewton provides students with tailored recommendations for exactly what to study, teachers with analytics to better support each student, and publishers with content insights to develop more effective digital products.
Knewton was founded in 2008 and has offices in New York City, London, São Paulo, and Tokyo.
Contact for Muzzy Lane: Charlotte Andrist 770-310-5244 email@example.com
Contact for Knewton: 917-284-9829 firstname.lastname@example.org