This month Technology & Learning presents its fifth annual Top Ten cover feature, "Top Ten Wish List." In it, T&L contributors and editors address what respondents to our 25th Anniversary Readership Poll said they'd most like to see in their schools.
You won't find the topics necessarily parallel — the list runs from keeping on top of students' "creative" use of technology in school in "Taming Technology's Temptations" to the best ways to convince purse string holders that technology actually works in "Making Your Case." And if the fanciful cover illustration by Kazu Nitta makes you think these solutions are merely mystical dreams, think again. You'll benefit from the advice of in-the-field veterans like David Warlick, Kathy Schrock, and Michael Simkins.
Also this month, you'll find a continuation of the exploration of games for learning series. In Part 2 of Game Plan, "Student Gamecraft," you'll hear from experts like Vision Education and Media's Laura Allen and UCLA's Jasmin Kafai on their observations of what students learn when they create their own games. You'll also get their take on the future of this learning genre for schools.
Getting children up to speed on reading remains an ongoing challenge for the nation's schools, and in this month's Reviews department, Iris Obille Lafferty evaluates the latest offerings for both very young learners and older struggling readers. And if you're looking for ways to streamline technology management at the district level, Matt Villano's "Thin is In," takes a look at the pros and cons of thin client computing.
And finally, remember to check in with www.techlearning.com for updates about the February and April Tech Forum conferences taking place in San Diego and Chicago. We look forward to meeting you there.