ReadyAI has announced the launch of AI-in-a-Box, a comprehensive AI education solution for K12 teachers and students.
Catapult X and MCH Strategic Data set out to determine where product opportunities are in STEAM education through the latest national survey, “National Survey on STEAM Education: Emerging Technology Edition.”
NetSupport announces the latest updates to school IT Management, school Safeguarding and Classroom Instruction.
Comprehensive tools for curriculum mapping, organizing assessments, networking, and tracking student progress on standards.
Students can create notes, snap images, make checklists, or record audio on a mobile device or computer and make the information available on any other device or computer.
Codeable Crafts is a clever reworking of introductory coding, combining simple crafting (coloring, stickers, cut-out shapes) with visual block-based coding
In Think Like Churchill, users face several scenarios from Nobel laureate and British Prime Minister Winston Churchill's life and must weigh how to respond at key decision points.
Tech & Learning’s Best of Show awards are an opportunity for companies to showcase their products in this esteemed publication.
By sending assignments, reminders, and updates through Remind to the devices students use every day, teachers can empower them to be more proactive about their learning.
Tech and Learning recently sponsored a leadership event in Denver on Bridging the Equity Gap. For me, the learning and inspirational message went beyond the topic and technology.
Using Google, Clever, student emails, or a QR code, teachers assign tasks that engage students with a variety of work in the form of videos, photos, text, images, files, and drawings.
Most kids will find this arts-meets-math creation tool engaging (and silly), and coordinating lessons support learning.
Simple tutorial and lessons give kids all the tools and tips they need to create their first animations.