Lifeliqe Creator Empowers Teachers to Create and Publish Their Own Interactive 3D Content at ISTE 2016

VR-enabled STEM models immerse students in a trip to space, a walk with a dinosaur, and a voyage through the inside of a shark
Publish date:
Social count:

VR-enabled STEM models immerse students in a trip to space, a walk with a dinosaur, and a voyage through the inside of a shark

(SAN FRANCISCO, CA) June 21, 2016 – Lifeliqe, a learning and productivity platform for interactive 3D, VR, and AR, today launched Lifeliqe Creator, a feature giving educators the power to create and publish interactive presentations and ebooks that integrate 3D models instead of 2D images.

Lifeliqe users can explore objects with interactive 3D views, zoom deep into the structure of the objects, experience augmented reality, view supplementary text on a subject, and change the language for a bilingual view in English and Spanish. With the Lifeliqe Creator feature, any of the 1,000 interactive 3D models can be dragged and dropped right into a presentation, ebook or lesson plan, so teachers can provide students with full, interactive 3D experiences.

“Lifeliqe Creator pushes the boundaries of publishing,” said Lifeliqe’s co-founder and CEO Ondrej Homola. “Embedding a real-time, interactive 3D model directly into a text document or a presentation takes it to another level. This enables teachers and students to create resources they have never been able to before, using 3D models instead of images.”

After spending three years creating an entire library of breathtaking virtual content for schools, Lifeliqe is transforming publishing from a flat world to a universe of interactive 3D models. Featuring content from its sister company Corinth, Lifeliqe offers K-12 educators more than 1,000 interactive, lifelike 3D models accessible on tablets, PCs or interactive whiteboards—and now in VR. Additionally, Lifeliqe integrates with Keynote and Powerpoint.

Lifeliqe’s models are focused on STEM subjects including human biology, plant biology, animal biology, geology, paleontology, physics, geometry, and chemistry. More than 15,000 teachers, students, and parents in more than 100 countries are already using Lifeliqe’s digital content, and the content library is growing every day.

In fact, recent studies show students learn and retain information better when they use 3D learning materials. All Lifeliqe content is scientifically accurate and approved by professionals in respected universities such as Stanford University and the University of California.

TechCrunch recently named Lifeliqe a top product at the 2016 Augmented World Expo.

Lifeliqe is available for immediate download on the iTunes app store and the Windows Store.

About Lifeliqe
Lifeliqe is a learning and productivity platform company for the creation, sharing, and deployment of interactive 3D objects into mobile, virtual reality, augmented reality, and 3D printable media. Lifeliqe’s platform exclusively presents Corinth Classroom, a visual learning tool with 1,000 interactive 3D objects proven to increase engagement and learning in students. Education is the first industry launching on the Lifeliqe platform, with more to follow. For more information on Lifeliqe and Lifeliqe Creator, visit

Media Contact
Sue Hanson
PR with Panache!



Dremel Creates 3D Printing Ecosystem With Launch of ‘Dremel Dreams’ Program promo image

Dremel Creates 3D Printing Ecosystem With Launch of ‘Dremel Dreams’ Program

MOUNT PROSPECT, Ill. (Feb. 3, 2016) – Incorporating new technology is important for demonstrating the applications of STEM education, but limited access to advanced technology and corresponding curriculum can be a barrier for educators. That’s why Dremel, the trusted manufacturer of tools for life and learning, created the Dremel Dreams program, a digital ecosystem that promotes a student-driven learning environment for 3D printing. The program equips educators with a comprehensive toolkit for classroom support, including 3D-specific lesson plans and intuitive design software and hardware.