Learning.com Announces Winners of National Code-a-Thon Competition - Tech Learning

Learning.com Announces Winners of National Code-a-Thon Competition

More Than 250,000 Students From 1,700 Schools Across the Nation Built Coding Skills in a Series of Challenges via Ed Tech Company’s Digital Literacy Curricula
Publish date:

PORTLAND, Ore. – November 29, 2016 –National education technology company Learning.com today announced the winners of its first-ever Code-a-Thon, a nationwide competition to introduce coding skills to elementary and middle school students. Learning.com congratulates North Heights Junior High School in Texarkana, Arkansas as the national winner. 

Due to the overwhelming response to the Code-a-Thon, Learning.com has also awarded regional winners from across the United States. All winning schools will receive a one-year subscription to Learning.com’s award-winning digital literacy curriculum, EasyTech and EasyCode Premium.

"We are thrilled to congratulate the winners of our first Code-a-Thon and all of the students and teachers across the country who enthusiastically accepted this coding challenge,” said Learning.com CEO Keith Oelrich. “The Code-a-Thon offered a fun way for teachers to engage their students with computational thinking and coding concepts. We’re excited by the overwhelming response this year’s event received and we look forward to many more to come.”

To participate in Code-a-Thon, schools registered to receive free access to EasyTech and EasyCode. During the week of November 14, students coded their way through a series of challenges – each with increasing levels of difficulty – earning points for successfully completed challenges. The school with the highest average number of points per student was chosen as the winner.

Throughout the Code-a-Thon, schools used #codeathon2016 on social media to share their progress and interact with other participants.

The Code-a-Thon originated as part of Learning.com’s pledge to support Computer Science for All (CSforAll), President Obama’s call-to-action for more computer science opportunities for all K-12 schools. CSforAll empowers K-12 students to learn computer science and develop the computational thinking skills necessary to spur the transition from consumer to creator in today’s digital economy. The Code-a-Thon was highlighted at the CSforAll Summit hosted by the White House on September 14, 2016 as an innovative solution that helps make computer science accessible to all students.

About Learning.com

Founded in 1999, Learning.com currently partners with one in six school districts and serves five million students nationwide. Learning.com provides K-12 solutions to help students, teachers, and schools excel in a digital world. Districts equip their students with the technology and 21st century skills needed for success on online assessments, college, and the workforce using Learning.com’s digital literacy solutions. Learning.com’s digital content tools help districts build and share custom digital curriculum helping them meet their instructional goals, facilitate personalized learning, and address budget challenges. Through implementation services and professional development, Learning.com serves educators as they integrate technology and digital content into instruction.



Learning.com Adds Powerful New Lessons for Building Computational Thinking Skills into EasyTech Digital Literacy Curriculum promo image

Learning.com Announces New Lessons for Helping Young Learners Build Coding Skills

When kids go back to school in the fall, they might find the curriculum has expanded to reading, math, science, social studies and coding, even in kindergarten. To support the movement to make coding the “fifth core subject,” Learning.com today announced EasyCode, an intuitive, teacher-friendly digital curriculum for introducing coding skills to elementary and middle school students.