The National STEM Video Game Challenge announced today the winners of the fourth annual competition. The top original video games and game design concepts were selected in 13 categories from nearly 4,000 entries. The STEM Challenge, presented by the Smithsonian in partnership with E-Line Mediaand the Joan Ganz Cooney Center at Sesame Workshop, aims to motivate interest in science, technology, engineering and math (STEM) among students in grades 5-12 by tapping into their enthusiasm for playing and making video games.
Each winner receives a cash prize of $1,000, as well as game design and educational software. Each winner’s sponsoring organization receives a cash prize of $2,000.
The National STEM Video Game Challenge was inspired by President Obama’s “Educate to Innovate Campaign.” Previous winners have showcased their games at the White House Science Fair, the Smithsonian Institution and Games4Change Festival. Visit www.stemchallenge.org to learn more about the winners and game design resources.