Can Digital Games Engage Students?

Can Digital Games Engage Students?

A new report from the Joan Ganz Cooney Center at Sesame Workshop and the Games and Learning Publishing Council identifies significant barriers for games developers to enter the school market, such as the changing policy landscape, a lack of teacher professional development, and a need for low-cost, data-rich assessments. With the support of a $1.5 million grant from the Bill & Melinda Gates Foundation, the Council has launched its next phase of activities, including analyses of game-based learning assessments.

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