From the Smithsonian Institution's National Museum of American History comes this wonderful resource for developing logical thinking, problem-solving, and collaboration - in students of any age level. There are four interactive puzzles - Puzzle Blocks, Cloud Dreamer, Word Play, and the especially addictive Tinker Ball - and all lend themselves to collaborative decision-making, innovative thinking, and a lot of just plain-old fun! This page is part of the larger site which deals with play as invention and invention as play. It's good to remember the preceding sentence should you need to justify your 73d attempt to get that darn Tinker Ball into the little cup!
Lemelson Center at the Smithsonian
• Lesson Plans • Learning Games • Audio • Pictures and/or Illustrations • Biographical Information
• High School Middle School Elementary School