Get the best augmented reality or virtual reality system to enhance your school experience
Google Expeditions can be used to take students on virtual field trips around the world without leaving their homes
T&L Leadership Summit attendee Angie Raquepaw shares how Pickerington Local School Districts uses virtual reality for field trips
Today at TCEA 2020, zSpace Inc., zSpace announced a 100% sales increase in Texas of its augmented and virtual reality learning platform.
One rural district opened the world to their students using augmented and virtual reality elements to enrich core subjects and prepare them for the future.
Today at the Future of Education Technology Conference (FETC), zSpace Inc. and MEL Science announced a partnership to bring MEL Science’s curriculum-based chemistry courses to zSpace’s augmented and virtual education platform.
This list contains a variety of trends that did not meet expectations but also did not completely flop.
Created in collaboration with the American Museum of National History for its major exhibition, T. Rex: The Ultimate Predator allows users to interact with the exhibit experience in their own homes.
HoloLAB Champions is a virtual reality (VR) chemistry lab experience, presented in the form of a game show
Tour Creator is a website by Google that allows teachers and students to create tours for VR (virtual reality) or in a web browser.
Many suggest that VR could absolutely transform education altogether, largely by making education much more immersive for students.
“ClassVR addresses this challenge by providing teachers with easy-to-use, affordable AR/VR kits that come with everything needed to get started," said Erez Pikar, CEO of CDI.
Lifeliqe, pronounced "Lifelike," is a learning and productivity platform using over 1,100 interactive 3D models, incorporating elements of augmented reality (AR) and virtual reality (VR).
Even with the flashing lights of the fire apparatus showing in the video, we can visit the remains of the Cathedral of Notre Dame via this Digg video.
The challenge for fields focused on learning and training is to leverage these technologies to achieve meaningful objectives.