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Tech & Learning Staff
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“I’ve said it before and I will say it again, gamification is the best idea I have brought into my classroom in my nine years of teaching.” —Rachel Cheafsky
“When we set limits on our thinking and imagining by requiring that it be ‘practical,’ ‘relevant,’ or ‘data-based,’ we destroy the playfulness of possibility.” —J. Robinson
“Educators need to spend even more focus on educating students how to critically evaluate information sources.” —Steve Baule
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