Today at TCEA 2020, zSpace Inc., zSpace announced a 100% sales increase in Texas of its augmented and virtual reality learning platform.
Adventure 2 Learning today announced the launch of its second generation educational technology platform.
The Lexile Framework for Listening measures both the listening ability level of students and audio complexity of resources so students can be matched to ability-appropriate audio materials.
Houghton Mifflin Harcourt (HMH) and ClassLink today announced the launch of a new service model.
3M and Discovery Education today announced the opening of the 2020 3M Young Scientist Challenge.
“Technology changes drastically, but if we don't expose our kids to these types of environments, they'll never be able to succeed in the future,” said Mac.
National Geographic Learning has partnered with not-for-profit assessment organization NWEA to help teachers assess student proficiency and personalize learning paths across K-12 reading instruction.
Research reveals that during the 2018–2019 school year, Gaggle safety experts found 52,000 references to suicide or self-harm in students’ online activity.
Visitors to the technology tradeshows were among the first to experience the ToolSense™ innovation, along with SMART’s entire new lineup of interactive flat panels.
According to recent research, 1 in 6 students miss three weeks or more of school per year.
The second day at Bett 2020 was off to an incredible start with the insightful Made by Dyslexia panel.
Microsoft’s keynote led with new research that examined what teachers would need in the classroom of 2030.
The Guide offers exclusive interviews with keynote speakers and select exhibitors, insight into the latest trends in education technology, the best new laptops and Chromebooks, new edtech being shown for the first time at Bett, and MUCH MORE!
CirQlive and Sibme today announced a partnership that will allow real-time video training and coaching by districts, continuous education programs, or mentors and coaches.
LabXchange gives students access to a library of educational videos, interactive simulations and personalized instruction to aid them in their scientific discovery.
Cyber Robotics 102 has students work in an online virtual environment that features a new robot called Ruby and that accurately mimics real-life physics and a physical setting.