Gimkit brings gamified learning to student devices for groups and individuals to progress
Gamifying teacher training at the Laguna Unified School District allows educators to earn cash prizes, explains award-winning chief technology officer Michael Morrison.
By creating a Roblox classroom, teachers can provide opportunities for collaboration, creativity, and more
The classic role-playing game Dungeons & Dragons is undergoing a renaissance and many say the game’s effectiveness as a teaching tool is almost, well, magical.
Game-based learning is a great way to integrate technology into the classroom while engaging kids with real learning.
Higher ed institutions have discovered the value of Minecraft to bridge gaps brought on by remote learning
S.S. Grin does a good job of introducing each character's values and strengths via role playing and storytelling.
GameSalad lets kids create custom games in a visual, rule-based coding system, so there's no need to know any coding language.
Cyber Robotics 102 has students work in an online virtual environment that features a new robot called Ruby and that accurately mimics real-life physics and a physical setting.
MIND Research Institute today announced the launch of an all-new version of its flagship solution, ST Math®.
Like Minecraft, this popular gaming platform can be used to teach and demonstrate specific skills, with careful planning and structured implementation.