Gamification
Latest about Gamification

Using Minecraft to Launch An Esports Program
By Chris Aviles published
Minecraft is an excellent entry point for schools interested in starting esports programs

Teaching With Word Games Beyond Wordle
By Erik Ofgang published
Wordle isn’t the only word game that can teach children while also entertaining them.

How Colleges are Using Minecraft to Create Events and Activities
By Ellen Ullman published
Higher ed institutions have discovered the value of Minecraft to bridge gaps brought on by remote learning

S.S. Grin Invites Kids on Journey of Social Learning
By TL Editors published
S.S. Grin does a good job of introducing each character's values and strengths via role playing and storytelling.

GameSalad Guides Kids in Digital Game Design and Creation
By TL Editors published
GameSalad lets kids create custom games in a visual, rule-based coding system, so there's no need to know any coding language.

CoderZ’s New Cyber Robotics 102 Curriculum Engages Students in Coding and STEM
By TL Editors published
Cyber Robotics 102 has students work in an online virtual environment that features a new robot called Ruby and that accurately mimics real-life physics and a physical setting.

MIND Research Institute Launches New Version of ST Math
By TL Editors published
MIND Research Institute today announced the launch of an all-new version of its flagship solution, ST Math®.

AlgoBot: Fun Way to Introduce Computer Science Algorithms
By TL Editors published
Algo Bot is a game where players solve basic puzzles through arranging sequences of commands.
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