Jeopardy Rocks By Ozge Karaoglu published 28 September 17 If you enjoy playing Jeopardy games in your class with your students, here is an easy to use tool that you can use in all levels.
Classcraft By Chris Aviles published 31 January 17 Classcraft is a Web-based gamification platform designed to motivate students and improve classroom management.
Gamification: Achievements in the Fifth Grade Classroom By Chris Aviles published 30 September 16 "I was determined to help these students find success, but I didn’t know how I was going to accomplish that."
Class Tech Tips: 5 Reasons to Use Game-Based Learning in Your Classroom By Monica Burns published 9 September 16 This content creator includes gamified decks, quizzes, flashcards, assessments, learning games, and more.
LET THE LEARNING BEGIN By Ellen Ullman published 23 August 16 We know makerspaces are still growing in popularity, but we were curious to hear how schools are reinventing rooms and spaces to accommodate other types of learning. Here are three such stories.
ion Future: The STEM Career Exploration Game By Tech & Learning published 4 July 16 Ramble through this game-based learning environment that encourages students to explore STEM careers
A Visit to Camp Marimuse By David Warlick published 30 October 15 It was the third issue of WIRED Magazine (1993) that introduced me to MUDs.